Urgent Heal is an incantation spell in Elden Ring. It is one of the Two Fingers incantations.
Description[]
Incantation of the Two Fingers' faithful.
Heals a small amount of HP. This incantation can be cast while in motion.
The Two Fingers has high hopes for the Tarnished; that even if they should be wounded, even should they fall, they will continue to fight for their duty.
Acquisition[]
Equipped:
Purchase: Roundtable Hold / Altus Plateau / Leyndell, Royal Capital / Mountaintops of the Giants
- Urgent Heal is sold for 1,000 Runes by Brother Corhyn.
- Should Corhyn die before purchasing this incantation from him, the player can still purchase it from the Twin Maiden Husks for the same price, after giving them Corhyn's Bell Bearing.
Effect[]
The caster bows in prayer, healing HP equal to 115% of their Faith-based Incantation Scaling.
Notes[]
- Costs 16 FP per cast.
- Costs 30 Stamina per cast.
- Requires 1 Memory Slot to be equipped.
- Restores HP equal to 7.19% of Incantation Scaling for each FP spent.
- The caster can walk slowly while casting, though the overall duration matches that of other direct healing incantations.
Strategies[]
- Urgent Heal is the weakest direct healing incantation and is generally outclassed by Heal, which restores twice as much HP for nearly the same cost and provides additional benefits.
- The healing amount is based on the Faith scaling of an equipped sacred seal. Seals that scale with other attributes will result in reduced healing effectiveness compared to those that focus solely on Faith.
- Although it only requires 8 Faith, most seals have a minimum requirement of 10 Faith, making 10 the practical threshold for most playthroughs.
- While the Frenzied Flame Seal has no attribute requirement, its healing output is reduced due to its scaling being split across multiple attributes.
- This spell synergizes well with Bestial Vitality, a health regeneration spell.
- It may help reduce FP wasted on overhealing.
Trivia[]
- Urgent Heal is tied with Heal for the lowest healing effectiveness per FP spent.
- It is the only health restoration spell that does not heal nearby allies
- One of two healing incantations that do not damage Revenants and Revenant Followers.