The Tutorial of Elden Ring is shown throughout the game in the form of vignettes that inform the player of the mechanisms of the game. Hint & Tips are offered during loading screens and either provide new information or remind players of other tutorials.
It is recommended that players jump into the Cave of Knowledge at the beginning of the game if they want to learn the very basics of the game's combat.
List of Tutorials[]
In-Game Order
Alphabetical
About the Cave of Knowledge[]
Jump down the hole ahead, and you will find the Cave of Knowledge.
There, you can learn more about game controls and basic actions, as well as other tips that may be helpful during your adventures in the Lands Between.
About Sites of Grace[]
Resting at a site of grace will restore your HP, FP, and cleanse any status ailments. It will also refill your sacred flasks.
However, most of the enemies you've defeated will be revived.
You can find sites of grace by going where light converges.
About Guidance of Grace[]
Grace exists to guide the Tarnished and lead them along the proper path.
Even now, some sites of grace retain that power. Their golden rays will guide you along your way.
About the Map[]
Use your map to check your current position, as well as the terrain and surrounding structures.
You can update your map with new information by finding Map fragments at steles along the road.
You can also use the map to freely place beacons of light to serve as landmarks as you explore.
ll Default Button ll
About Fast Travel to Sites of Grace[]
Through your map, you can instantly travel to any sites of grace that you've discovered.
However, there are some dungeons and other areas where this cannot be done.
About Roundtable Hold[]
The Roundtable Hold is a place where Tarnished gather, guided by grace. Combat is prohibited on the premises due to a pact of non-aggression. (This rule is in effect when the Roundtable icon is displayed.)
The Roundtable Hold is located outside of this world. It can only be reached through sites of grace. (Can also be accessed by using the map to travel.)
ll Default Button ll
About Death[]
Upon dying, you will be revived at the last site of grace that you visited.
You will drop any runes in your possession at the site of your death. If you die again before reclaiming those runes, they will be lost forever.
The compass at the top of the screen indicates the direction of the lost runes.
About Stakes of Marika[]
Upon dying, you will be revived at the last site of grace that you visited.
However, if there is a Stake of Marika near where you died, you can choose to be revived there instead.
About Guarding[]
Use an armament in your left hand or both hands to guard against incoming attacks. Guarding is especially effective when done with a shield.
Guarding consumes stamina. If your stamina runs out, your stance will be broken.
ll Default Button ll Guard
About Dodging[]
You can avoid enemy attacks with a dodge roll or backstep. Both of these actions consume stamina.
ll Default Button ll Dodge roll
ll Default Button ll Backstep
About Wielding Armaments[]
Each hand can be equipped with up to three armaments, allowing you to toggle between them.
Armaments can also be two-handed, making attacks more difficult to repel with shields and boosting effective strength by 50%.
ll Default Button ll
ll Default Button ll
ll Default Button ll Wield with two hands
About Stance-Breaking[]
Some attacks may break an enemy's stance, giving you a chance to perform a critical hit.
Charge attacks and jump attacks make it particularly easy to break an enemy's stance.
Hold ll Default Button ll Charge attack
while jumping: Jump attack
About Guard Counters[]
You can perform a counterattack immediately after blocking an enemy attack.
Guard counters make it easy to break an enemy's stance.
immediately after blocking an attack: Guard Counter
About Bows[]
Equip a bow to fire arrows. You can equip up to two types of arrows to choose from at once.
When wielding a bow with two hands, hold ?keyicon@24? for precision aiming. Use <?keyControlCamera?> to adjust your aim.
ll Default Button ll Fire arrow type 1
ll Default Button ll Fire arrow type 2
ll Default Button ll Precision aiming
About Skills[]
Armaments have special abilities called skills.
Skills are highly varied, and range from powerful attacks to temporary effects. Using skills consumes FP.
ll Default Button ll
About Sorceries and Incantations[]
You can memorize sorceries and incantations at sites of grace.
You must have a staff equipped to cast sorceries, or a sacred seal equipped to cast incantations. Casting sorceries and incantations consumes FP.
ll Default Button ll
About Summoning Spirits[]
With a Spirit Calling Bell, you can use ashes to summon various spirits. Summoning typically consumes FP.
You can only summon one type of spirit at a time. You cannot summon spirits during multiplayer.
About Monument Icon (Unobtainable after App Ver. 1.06)[]
You must be near a rebirth monument to summon spirits from ashes.
When you are close to a rebirth monument and able to summon, a monument icon will appear on the left side of the screen.
About Horseback Riding[]
Use the Spectral Steed Whistle to summon and ride your spectral steed.
If your spectral steed dies, you can summon it again, but it will cost one Flask of Crimson Tears to do so.
You can dismount by using the whistle again or by pressing ll Default Button ll .
About Spiritspring Jumping[]
Jump while on horseback near a spiritspring to ride its current high into the air.
You won't take damage from jumping into a spiritspring while on horseback, even from a great height.
at a spiritspring while on horseback: Spiritspring jump
About Crouching[]
Crouch to make it harder for enemies to discover you. Especially effective in tall grass.
Attacking an enemy that hasn't noticed you will cause more damage than usual.
ll Default Button ll
About Birdseye Telescopes[]
Use the Birdseye Telescopes in each area to see into the distance like a bird and get a better view of your destination.
ll Default Button ll Zoom in
-: Zoom out
About Teardrop Scarabs[]
There are both Crimson and Cerulean Teardrop Scarabs. Defeat them to replenish the flasks that match their type.
However, you cannot replenish more flasks than your maximum amount allows.
About Vanquishing Enemy Groups[]
Vanquishing an enemy group will replenish your flasks.
The number and type of flasks to be replenished varies, depending on the enemy group.
You cannot replenish more flasks than your maximum amount allows.
About Item Crafting[]
If you have a Crafting Kit, you can make various items from materials that you find.
Select "Item Crafting" from the main menu to make items.
You can learn to craft more items by finding cookbooks.
About Materials[]
In every corner of the Lands Between, you will find fruits and flowers, mushrooms and butterflies, and various other useful materials.
These materials can be used for item crafting.
About Containers[]
You will need cracked pots or other containers to craft certain items. You will not be able to make more of those items than you have containers.
Containers will be consumed when crafting, but they can be reused when emptied.
About Flask of Wondrous Physick[]
You can find crystal tears at the bases of Minor Erdtrees and elsewhere throughout the Lands Between.
At sites of grace, you can mix two crystal tears in the Flask of Wondrous Physick. This will allow you to create elixirs with various custom effects.
About Strengthening Armaments[]
At a smithing table, you can spend runes and smithing stones to strengthen your armaments.
Somewhere in the Lands Between, you may meet a blacksmith who can make your armaments even stronger.
About Adding Skills[]
With a Whetstone Knife, you can use ashes of war to grant your armaments new skills at sites of grace.
An armament can only have one skill. Any skill it previously had will be removed.
An armament's type determines what skills it can have. Some special armaments have unique skills and cannot be granted new ones.
About Adding Affinities[]
With a Whetstone Knife, you can use ashes of war to grant affinities to your armaments at sites of grace.
This way, you can alter an armament's attack affinity, boost attribute scaling, and more.
An armament's type determines what affinities it can have. Some special armaments, like those with unique skills, cannot be granted new affinities.
About Pouches[]
From "Pouch" in the main menu, you can equip six items to your pouches.
Four of those items can be used without opening the main menu.
ll Default Button ll Use item in Pouch 1
ll Default Button ll Use item in Pouch 2
ll Default Button ll Use item in Pouch 3
ll Default Button ll Use item in Pouch 4
About Great Runes[]
The Great Runes you receive by defeating shardbearers have lost their beneficial power.
However, their power can be restored at Divine Towers throughout the Lands Between.
See the description of each Great Rune to discover which Divine Tower you should visit.
About Multiplayer (Unobtainable)[]
You will need certain items to participate in each type of multiplayer: cooperative, invasion, or competitive.
Select "Multiplayer" from the main menu to see your multiplayer items. You can also use them directly from this menu.
About Summoning Other Players[]
Use Furlcalling Finger Remedy to reveal summon signs of players from other worlds.
Gold signs indicate an ally. Red signs indicate an adversary. The multiplayer session will begin once either type has been summoned. (You will take the role of the Host of Fingers.)
About Cooperative Multiplayer[]
Use Tarnished's Furled Finger to write a gold summon sign.
Cooperative multiplayer will begin once you have been summoned by a player from another world.
You will take the role of an ally (Furled Finger) and your objective is to defeat the area boss.
The compass at the top of the screen indicates the direction of the summoner (Host of Fingers).
About Competitive Multiplayer[]
Use Duelist's Furled Finger to write a red summon sign.
Competitive multiplayer will begin once you have been summoned by a player from another world.
You will take the role of an adversary (Duelist) and your objective is to defeat the Host of Fingers who summoned you.
About Invasion Multiplayer[]
Use Festering Bloody Finger to attempt to invade the world of another player.
The multiplayer session will begin once the invasion succeeds.
You will take the role of an invader (Bloody Finger) and your objective is to defeat the Host of Fingers of that world.
If you stray far from the Host of Fingers, the compass at the top of the screen points to their location.
About Requesting Help from Hunters[]
If you use a White Cipher Ring, you will automatically request for a hunter from another world to come to your rescue when your world is invaded. (Can also be used after you are invaded.)
The hunter will be summoned once the request succeeds, and their objective is to defeat the invader of your world.
About Hunter Multiplayer[]
If you use a Blue Cipher Ring, you will make yourself open to summons for rescue from other worlds.
The multiplayer session will begin once you have been summoned as a hunter, and your objective is to defeat the invader of that world.
The compass at the top of the screen indicates the direction of the summoner (Host of Fingers).
About Summoning Pools[]
In each area, you may find effigies of martyrs. These effigies are summoning pools.
You'll find it easy to summon other players at these locations, as co-op and hostile summoning signs created with small effigies gather at summoning pools.
About Duels[]
To engage in combat with other players, touch the effigy of Marika in a Colosseum.
Duels, in which combatants fight one on one, can be undertaken in this venue.
About United Combat and Combat Ordeals[]
To engage in combat with other players, touch the effigy of Marika in a Colosseum.
United Combat and Combat Ordeals can be undertaken in this venue.
In United Combat two teams of fighters clash. Combat Ordeals are all-out brawls in which every combatant is out for themselves.
About Combat with Spirit Ashes[]
To engage in combat with other players, touch the effigy of Marika in a Colosseum.
In this venue spirit ashes are permitted for use in battle.
About Marika's Effigy at the Roundtable[]
The effigy of Marika at the Roundtable Hold can be used to enter Colosseum Combat.
Your preferred ruleset may be chosen from those of Colosseums already visited.