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The old grave keepers are boatsmen, and continue to summon the dead even after withering away.Grave Keeper's Brainpan

Tibia Mariners (ティビアの呼び舟, Tibia no Yobifune, Tibia's Calling Boats) are optional bosses in Elden Ring and Shadow of the Erdtree. They also appear in Elden Ring Nightreign.

Background[]

Tibia Mariners were skeletal boatsmen who navigated their spectral vessels through ghostly waters with alpine horns that, when blown, summoned and empowered Skeletons. The Tibia Mariners were the first of all grave keepers in the Lands Between,[1] beckoning Those Lost in Death by blowing into their hollow oars.[2] They guided the dead to the Gravesite Plain for an eternity,[3] unbothered by their bones having long since crumbled to dust.[4] Their secrets were inherited by future generations of grave keepers,[5] such as the Servants of Death,[6] who used their skulls as catalysts for summoning wandering spirits.[7] Their boats, or recreations of them, were prominently displayed at the Shadow Keep. The importance of the oarsmen was recognized even amongst the living.

The Tibia Mariners were suppressed when the Rune of Death was removed from the Elden Ring. In their absence, those without Marika's Grace who met a glorious end in battle were left to wander.[8][9] The heroes of her Golden Order received Erdtree Burial, and had no need for the archaic ferrymen.[10][11] When Godwyn the Golden was buried at the base of the Erdtree, he soon transformed into the piscine Prince of Death.[12] The blight leaked from his body and infected the great tree roots, and manifested itself as Deathroot throughout the Lands Between.[13] The Tibia Mariners slowly resurfaced, and Those Who Live in Death answered their call.[6][14]

Gurranq the Beast Clergyman charges D, Hunter of the Dead, and the Tarnished to hunt down the Tibia Mariners and reap their Deathroot.[15] He believes he can restore the sanctity of the Golden Order by absorbing the residual fragments of Destined Death.[16][17][18]

Stats[]

Resistances[]

  • Damage Negation - A negative value indicates weakness (more damage is dealt).
  • Status Resistance - A lower value indicates weakness (less buildup is required to proc).
Damage Negation
ER Custom Stat Icon Defense Standard Std: 10% ER Custom Stat Icon Defense Magic Magic: %
ER Custom Stat Icon Defense Slash Slash: 10% ER Custom Stat Icon Defense Fire Fire: %
ER Custom Stat Icon Defense Strike Strike: -40% ER Custom Stat Icon Defense Lightning Lgtn: %
ER Custom Stat Icon Defense Pierce Pierce: 35% ER Custom Stat Icon Defense Holy Holy: -40%
Status Resistance
Poison Poison: 🛇 Sleep Sleep: 🛇
Scarlet Rot Rot: 329 Madness Madness: 🛇
Blood Loss Bleed: 🛇 Death Blight Death: 🛇
Frostbite Frost: 🛇 Stance Stance 80

Encounters[]

Summonwater Village[]

A Tibia Mariner encountered in Summonwater Village in north-eastern Limgrave. D, Hunter of the Dead, can be found nearby to offer a warning about the mariner in the village, and is also available as a summonable co-operator for the fight. The mariner will summon skeletons regularly throughout the fight.

Liurnia of the Lakes[]

A Tibia Mariner encountered on the eastern plateau of Liurnia of the Lakes, in a graveyard near the Carian Study Hall and south-east of the Artist's Shack (Liurnia). This Mariner can summon Skeletal Militiamen.

Wyndham Ruins[]

A Tibia Mariner encountered in Wyndham Ruins in Altus Plateau. It is surrounded by many skeletons, and can summon giant skeletons during combat. The giant skeletons are able to fire death beams from their eye sockets.

Mountaintops of the Giants[]

A Tibia Mariner encountered on a cliff face overlooking Castle Sol upon the Mountaintops of the Giants. Unlike other Tibia Mariners, this one does not have a health bar. He may be fought at the same time as the nearby Death Rite Bird during the night. Similarly, this mariner is able to detect and aggro the player from a vast distance away. The path to him through the graveyard is treacherous as he can summon the giant skeletons that fire death beams from their eye sockets.

Charo's Hidden Grave[]

A Tibia Mariner at Charo's Hidden Grave solemnly patrols a quiet river flanked by fields of iridescent crimson lilies. When frightened, he teleports up a small waterfall and summons a Royal Revenant. If pushed further, he eventually retreats behind a large aggregation of gravestones where several strong skeletons await his call.

Drops[]

Summonwater Village, StormhillHP 3,176
Runes 2,400
Deathroot
Skeletal Militiaman Ashes
Carian Study Hall, Liurnia of the Lakes (East)HP 5,155
Runes 4,700
Deathroot
Skeletal Bandit Ashes
Wyndham Ruins, Altus PlateauHP 7,911
Runes 14,000
Deathroot
Tibia's Summons
Overlooking Castle Sol, Mountaintops of the GiantsHP 9,290
Runes 4,234
Deathroot
Helphen's Steeple
Charo's Hidden GraveHP 20,618
Runes 9,959
Tibia's Cookbook

Moveset[]

  • While the Tibia Mariners themselves, curiously enough, are not counted as among Those Who Live in Death, their minions are, and the usage of specialized anti-undead equipment will make it easier to isolate the mariner.
  • In terms of combat ability, these enemies are pretty weak on their own, especially against ranged attacks. Their main threat comes from the allies they summon and the fact that they typically operate in large combat areas, periodically teleporting to different positions.
    • Given that they all fight among ruins, it can be challenging to locate them after they teleport, and the constant stream of summoned allies can become overwhelming. To counter this, your primary tactic should be to ignore the summoned allies entirely. Instead, use Torrent whenever possible to quickly locate the mariner, then hit them hard and fast before his friends have a chance to regroup.

Characteristics[]

A mariner paddles through purple spirit waters

A mariner paddles through purple spirit waters

The seated Tibia Mariner uses an alphorn to paddle his incorporeal rowboat across ethereal, violet waters. His body is skeletonized, save for the wizened beard that clings to his slack mandible. A floral pattern decorates the white-laced chapel veil that rests upon his head and drapes over his bony frame. Attached to the veil are wide, golden hoops, each adorned with three large golden flower emblems inlaid with rubies. The mariner's forearms are wrapped in cloth, and several gold bracelets hang from his wrists. He wears the tattered remains of robes sewn from purple thread.

The mariner's transparent wooden rowboat shimmers with a faint purple hue. A chair is built into its deck, with a semi-circle cut into the backrest to create a depression at the top. Spiral patterns ascend its stile and backpost before transitioning into straight lines beaming upward. The backpost extends several feet higher than the chair and terminates in an upward concave arch reminiscent of Marika's Rune. Hanging ventrally from it is a small lantern alight with a purple ghostflame.[19] The boat's exterior hull is highly decorated with intricate relief carvings. Two adjacent floral embellishments are encircled by spiral-containing rings and bound together with a sturdy knot. The gunwale trim above features a wavelength weaving over and under stars, possibly symbolic of the Primeval Current.

The mariner will sometimes whip up a grand torrent of water that carries his boat high into the air. When it reaches it apex, he extends his arm, and a bright red light emanates from a jewel in his palm. This light is said to beckon the lost spirits of those slain in battle.[8]

The dry and metallic moans of the mariner eerily echo upon themselves as if uttered from deep within a dungeon. When he sounds his lengthy brass horn, a single clang of metal deeply reverberates like a tolling bell. When cast, his ancient Death magic produces a haunting noise, akin to the crashing of cymbals.[20]

Notes[]

Trivia[]

  • Internal Name: NightKingKenzoku, 夜の王の眷属 (Yoru no Ou no Kenzoku, lit. Lord of Night's Kin)[26] The specific word "Kenzoku" isn't limited to someone who is related by blood, as it also includes those with similar goals, which is consistent with how "kindred" is used in-game.
  • The Tibia Mariners are psychopomps who deeply resemble Charon, the ferryman of the dead, and the titular character from The Rime of the Ancient Mariner.[24]
  • The spectral boats piloted by the mariners are literal "ghost ships."

Gallery[]

See also[]

References[]

  1. Tibia's Cookbook: "A record of crafting techniques of the mariners, the oldest of grave keepers. Details an ancient means of summoning the dead."
  2. Rosus' Axe
  3. 3.0 3.1 Spiritgrave Stone
  4. 4.0 4.1 Grave Keeper's Brainpan
  5. Tibia's Cookbook
  6. 6.0 6.1 6.2 Tibia's Summons
  7. Call of Tibia
  8. 8.0 8.1 Helphen's Steeple
  9. When the Tibia Mariners use their special Death Sorceries or sound their horns, a red visual effect appears, and a unique red light finds purchase within the eyesockets of nearby Those Who Live in Death, buffing them.
  10. D, Hunter of the Dead: "There's no mistake, is there? Death has left its mark once again. I'm sorry, I cannot give you your proper rites... But at least you did not join Those Who Live in Death. Your soul will return to the Erdtree, in time. Honeyed rays of gold, deliver this spirit."
  11. Stranded Soul: "Unthinkable. Our hallowed resting place is violated. To refuse the Erdtree's call to return, to live within Death... Sickening."
  12. Prince of Death's Pustule
  13. Deathroot
  14. D, Hunter of the Dead: "Heed my warning. The village here has been touched by Death. And worse yet, it is home to a mariner. If you value your life, then go no further."
  15. D, Hunter of the Dead: "Another fool who won't listen to reason, eh? But with a prowess for weeding Deathroot. ... How would you like to earn the strength of beasts? If you're inclined to hunt more of Those Who Live in Death, and weed their Deathroot, then I'll introduce you to Gurranq, the beast clergyman."
  16. Gurranq: "More... I am not...sated. Feed me more...Death."
  17. Gurranq: "It is... It is all...consumed. Still, I am not sated... Not nearly sated... Rrarrgh! Marika... Is this...what it is...to sin? Will things...never be the same...again?"
  18. Maliketh: "Forgive me, Marika... The Golden Order...cannot be restored."
  19. Grave Violet
  20. 20.0 20.1 Sen: "Elden Ring Sound Design - Tibia Mariner" (Video). youtube.com. Note: Listen for the sound of ocean waves
  21. Suppressing Pillar: The very center of the Lands Between. All manners of Death wash up here, only to be suppressed.
  22. Blessed Bone Shard
  23. Rune of an Unsung Hero
  24. 24.0 24.1 Grave Keeper's Brainpan
  25. Map: Southern Shore
  26. Entity ID


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