Status Effects in Elden Ring can be beneficial or harmful, and can affect both players and NPCs.
Status Effects build up through repeated application of the effect, and are triggered once their status meter is filled. Both players and enemies can have varying resistances to a given Status Effect.
Status Effects[]
Icon | Name | Effect | Mitigated by | Cured by | Resistive Stat |
---|---|---|---|---|---|
Poison | Lowers HP in steady increments for a period. | Immunity | |||
Scarlet Rot | Greatly lowers HP in steady increments for a period. | Immunity | |||
Blood Loss | Take damage equal to percentage of Max HP. | - | Robustness | ||
Frostbite | Deals damage, lowers target's damage absorption and slows stamina recovery. | - | Robustness | ||
Madness | Target loses FP and takes health damage. | - | Focus | ||
Sleep | Puts the target to sleep; player is stunned and loses FP. | - | Focus | ||
Death Blight | Player dies instantly. | N/A | Vitality |
Tips[]
- A sneak attack appears to increase the chance of inflicting a status effect on an enemy.