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Short Sword is a straight sword found in Elden Ring.

Description[]

A short straight sword with a short blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks.

Lightweight amongst straight swords, this weapon is easy to wield, requiring only humble attributes.

刀身の短い小型の直剣
使いやすい標準属性の攻撃に加え
攻撃力の高い刺突攻撃を持つ

直剣としては重量が軽く
必要能力値も低いため扱いやすい

A short straight sword with a short blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks.

Lightweight amongst straight swords, this weapon is easy to wield, requiring only humble attributes.

Acquisition[]

Notes[]

  • The default skill is good for dealing with enemies that are blocking, though it can also be used by simply switching to an empty right-hand slot or replicated by continuously attacking if the blocker isn't using a greatshield.
  • Has an entirely unique heavy attack chain consisting of only thrusts.
    • Since these attacks will reliably deal Pierce damage they pair well with the Spear Talisman for extra counter damage against attacking foes. Note that this works best with purely Physical infusions, as split Elemental damage (such as Magic or Lightning) will note benefit from the bonus to Pierce damage.
  • Surprisingly decent for the Magic and Flame Art/Sacred affinities, placing it closer to the middle of the pack than the end for damage.
  • When using its Keen affinity it actually has slightly weaker Dexterity-scaling for "bullet"-type (i.e. doesn't scale directly with the used weapon's damage) Skills with a Keen, Quality, Lightning, or Cold affinity, giving them usually about 2% less damage than they otherwise would have. This includes, as an example, the skills Beast's Roar, Storm Blade, Thunderbolt, and Hoarfrost Stomp (these skills however perform as normal on any affinity besides Keen).
  • Consistently the third weakest weapon in the type in terms of pure Attack Power (AP), outclassing only the Weathered Straight Sword and Cane Sword.
  • Quite short, the shortest of its weapon type in fact.


Upgrade Information[]

  • Upgraded with regular Smithing Stones.
  • Can have its Affinity and Skill changed.
  • All non-physical Affinities lower all types of guarded damage negation by 5%, except for the associated element where the damage negation increases by 25% and another element also increases by 15%.
    • Magic negation receives the secondary 15% negation bonus on Sacred and Cold affinities, Fire negation gets the increase on Lightning affinity, Lightning negation gets the increase on Fire and Flame Art affinities, and Holy negation gets the increase on Magic affinity.
  • The upper number in the Atk column denotes Physical base damage while the lower, colored number in the Atk column denotes elemental base damage: red for Fire damage, yellow for Lightning damage, orange for Holy damage, and cyan for Magic damage.
  • See the Weapon Scaling page for what the scaling values mean.

Level Atk STR Scaling DEX Scaling INT Scaling FAI Scaling ARC Scaling Grd Boost
+0 102 D

0.37

D

0.48

- - - 28
0
↑/Lv +6.2% +1.9% +2.0% - - - +0.8%
+25 259 D

0.55

C

0.72

- - - 33.6
0

Level Atk STR Scaling DEX Scaling INT Scaling FAI Scaling ARC Scaling Grd Boost
+0 92 C

0.84

- - - - 28
0
↑/Lv +5.9% +2.2% - - - - +0.4%
+25 227 B

1.31

- - - - 30.8
0

Level Atk STR Scaling DEX Scaling INT Scaling FAI Scaling ARC Scaling Grd Boost
+0 92 E

0.04

B

0.94

- - - 28
0
↑/Lv +5.3% +6.0% +2.7% - - - +0.4%
+25 213 E

0.10

A

1.57

- - - 30.8
0

Level Atk STR Scaling DEX Scaling INT Scaling FAI Scaling ARC Scaling Grd Boost
+0 87 D

0.55

D

0.55

- - - 28
0
↑/Lv +5.1% +3.6% +3.6% - - - +0.4%
+25 198 B

1.04

B

1.04

- - - 30.8
0

Level Atk STR Scaling DEX Scaling INT Scaling FAI Scaling ARC Scaling Grd Boost
+0 77 D

0.48

E

0.04

- - - 28
77
↑/Lv +4.5% +2.4% +5.0% - - - -
+25 164 C

0.77

E

0.09

- - - 28
164

Level Atk STR Scaling DEX Scaling INT Scaling FAI Scaling ARC Scaling Grd Boost
+0 82 E

0.05

E

0.07

- D

0.46

- 28
82
↑/Lv +5.5% +5.6% +5.1% - +5.1% - -
+25 194 E

0.12

E

0.16

- B

1.05

- 28
194

Level Atk STR Scaling DEX Scaling INT Scaling FAI Scaling ARC Scaling Grd Boost
+0 77 E

0.04

D

0.48

- - - 28
77
↑/Lv +4.7% +5.0% +2.4% - - - -
+25 168 E

0.09

C

0.77

- - - 28
168

Level Atk STR Scaling DEX Scaling INT Scaling FAI Scaling ARC Scaling Grd Boost
+0 72 E

0.07

E

0.09

- D

0.46

- 28
72
↑/Lv +6.8% +2.9% +3.1% - +5.1% - -
+25 194 E

0.12

E

0.16

- B

1.05

- 28
194

Level Atk STR Scaling DEX Scaling INT Scaling FAI Scaling ARC Scaling Grd Boost
+0 72 E

0.04

E

0.05

D

0.46

- - 28
72
↑/Lv +6.8% +2.0% +2.0% +5.4% - - -
+25 194 E

0.06

E

0.09

B

1.08

- - 28
194

Level Atk STR Scaling DEX Scaling INT Scaling FAI Scaling ARC Scaling Passive Effects Grd Boost
+0 82 D

0.33

D

0.43

D

0.42

- - Frostbite (66) 28
66
↑/Lv +4.5% +3.5% +3.5% +4.0% - - +2.4% -
+25 174 C

0.62

C

0.81

C

0.84

- - Frostbite (105) 28
140

Level Atk STR Scaling DEX Scaling INT Scaling FAI Scaling ARC Scaling Passive Effects Grd Boost
+0 82 D

0.35

D

0.45

- - D

0.30

Poison (66) 28
0
↑/Lv +6.1% +3.5% +3.6% - - +1.7% +1.7% -
+25 208 C

0.66

C

0.85

- - D

0.43

Poison (95) 28
0

Level Atk STR Scaling DEX Scaling INT Scaling FAI Scaling ARC Scaling Passive Effects Grd Boost
+0 82 D

0.35

D

0.45

- - D

0.30

Blood Loss (57) 28
0
↑/Lv +6.1% +3.5% +3.6% - - +1.7% +1.7% -
+25 208 C

0.66

C

0.85

- - D

0.43

Blood Loss (82) 28
0

Level Atk STR Scaling DEX Scaling INT Scaling FAI Scaling ARC Scaling Grd Boost
+0 87 E

0.11

E

0.15

- - C

0.72

28
0
↑/Lv +6.0% +3.6% +3.4% - - +3.2% +0.4%
+25 218 E

0.21

D

0.28

- - B

1.29

30.8
0

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