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ER Custom Menu Icon Origins

Origins are combat archetypes in Elden Ring which offer different base stats and equipment at the start of the game. While some Origins start with a higher level, their total attribute values are always the same. No Origin has fewer or more attribute points than another - when they are at the same level, their total attribute values will be equal.

During Character Selection, the player can choose body Type A ("male"), or Type B ("female"), followed by the desired origin. Three character origins that appeared in the Closed Network Test didn't appear in the final game, the three being Enchanted Knight, Champion and Bloody Wolf.

Origins/Characters[]

List of Origins[]

Comparison Table[]

Comparison Table Between Origins[]

Icon Explanation  
Icon Meaning Info
Level Level A cumulative figure that represents overall attribute strength. You can level up using runes.
Vigor Vigor Attribute governing HP. Also affects fire resistance and immunity.
Mind Mind Attribute that determines FP. Also affects focus.
Endurance Endurance Attribute governing stamina. Also affects robustness. This attribute also determines how heavy your equipment can be.
Strength Strength Attribute required to wield heavy armaments. Also boosts attack power of strength-scaling armaments and affects your physical defense.
Dexterity Dexterity Attribute required to wield advanced armaments. Also boosts attack power of dexterity-scaling armaments, reduces casting time of spells, softens fall damage, and makes it harder to be knocked off your horse.
Intelligence Intelligence Attribute required to perform glintstone sorceries. Also boosts magic power of intelligence-scaling sorceries and improves magic resistance.
Faith Faith Attribute required to perform sacred incantations. Also boosts magic power of faith-scaling incantations.
Arcane Arcane Attribute governing discovery. Also affects holy defense, vitality, and certain sorceries and incantations.
HP HP Your life. If reduced to nothing, you die. Replenish it by drinking from the Flask of Crimson Tears or resting at a site of grace.
FP FP Energy consumed to use spells and skills. Replenish it by drinking from the Flask of Cerulean Tears or resting at a site of grace.
Stamina Stamina Required for various actions. Depletes when certain actions are taken, but recovers automatically.
Equip Load Equip Load Total weight of equipped armaments and armor. Movement slows as load increases. The rightmost number is the maximum weight that can be equipped; exceed it and movement slows dramatically.
Discovery Discovery Governs likelihood of finding items on the corpses of defeated foes
Standard Standard Defense The body's capacity to endure standard physical damage
Strike Strike Defense The body's capacity to endure striking physical damage
Slash Slash Defense The body's capacity to endure slashing physical damage
Pierce Pierce Defense The body's capacity to endure piercing physical damage
Magic Magic Defense The body's capacity to endure piercing magical damage
Fire Fire Defense The body's capacity to endure piercing fire damage
Lightning Lightning Defense The body's capacity to endure piercing lightning damage
Holy Holy Defense The body's capacity to endure piercing holy damage
Immunity Immunity The body's capacity to resist various poisons and rot. Higher values make it more difficult to succumb to these ailments.
Robustness Robustness The body's capacity to resist blood loss and frostbite. Higher values make it more difficult to succumb to these ailments.
Focus Focus The body's capacity to resist sleep and bouts of madness. Higher values make it more difficult to succumb to these ailments.
Vitality Vitality The body's capacity to resist death. Higher values make it more difficult to be afflicted with instant death.
Icon Name Level Vigor Mind Endurance Strength Dexterity Intelligence Faith Arcane HP FP Stamina Equip Load Discovery Base Standard Defense Base Strike Defense Base Slash Defense Base Pierce Defense Base Magic Defense Base Fire Defense Base Lightning Defense Base Holy Defense Base Immunity Base Robustness Base Focus Base Vitality
ER Character Base Astrologer Astrologer 6 9 15 9 8 12 16 7 9 396 95 94 46.6 109.0 76 76 76 76 105 79 73 91 91 91 91 100
ER Character Base Bandit Bandit 5 10 11 10 9 13 9 8 14 414 82 96 48.2 114.0 76 76 76 76 91 80 73 101 91 91 91 105
ER Character Base Confessor Confessor 10 10 13 10 12 12 9 14 9 414 88 96 48.2 109.0 79 79 79 79 93 82 75 93 92 92 92 101
ER Character Base Hero Hero 7 14 9 12 16 9 7 8 11 499 75 99 51.4 111.0 79 79 79 79 88 83 74 96 92 92 92 103
ER Character Base Prisoner Prisoner 9 11 12 11 11 14 14 6 9 434 85 97 49.8 109.0 78 78 78 78 103 82 75 93 92 92 92 101
ER Character Base Prophet Prophet 7 10 14 8 11 10 7 16 11 414 91 92 45.0 110.0 77 77 77 77 88 80 74 94 92 92 92 102
ER Character Base Samurai Samurai 9 12 11 13 12 15 9 8 8 455 82 101 52.9 109.0 79 79 79 79 93 83 75 91 92 92 92 100
ER Character Base Vagabond Vagabond 9 15 10 11 14 13 9 9 7 522 78 97 49.8 107.0 79 79 79 79 93 85 75 89 92 92 92 99
ER Character Base Warrior Warrior 8 11 12 11 10 16 10 8 9 434 85 97 49.8 109.0 77 77 77 77 94 81 74 92 92 92 92 101
ER Character Base Wretch Wretch 1 10 10 10 10 10 10 10 10 414 78 96 48.2 110.0 75 75 75 75 91 78 71 91 90 90 90 100

Comparison Table Between CNT Characters[]

Icon Explanation  
Icon Meaning Info
Level Level A cumulative figure that represents overall attribute strength. You can level up using runes.
Vigor Vigor Attribute governing HP. Also affects fire resistance and poison immunity.
Mind Mind Attribute governing FP. Also affects focus-related resistance.
Endurance Endurance Attribute governing stamina. Also affects physical defense power and robustness.
Strength Strength Attribute required to wield heavy armaments. Also boosts attack power of strength-scaling armaments and raises maximum equipment load.
Dexterity Dexterity Attribute required to wield advanced armaments. Also boosts attack power of dexterity-scaling armaments, reduces casting time of spells, softens fall damage and makes it harder to be knocked off your horse.
Intelligence Intelligence Attribute required to perform glintstone sorceries. Also boosts magic power of intelligence-scaling sorceries and improves magic resistance.
Faith Faith Attribute required to perform sacred incantations. Also boosts incantations that scale with faith.
Arcane Arcane Attribute governing discovery. Also affects death resistance and certain sorceries and incantations.
HP HP Your life. If reduced to nothing, you die. Replenish it by drinking from the Flask of Crimson Tears or resting at a site of grace.
FP FP Energy consumed to use spells and Skills. Replenish it by drinking from the Flask of Cerulean Tears or resting at a site of grace.
Stamina Stamina Required for various actions. Depletes when certain actions are taken, but recovers automatically.
Equip Load Equip Load Total weight of equipped armaments and armor. Movement slows as load increases. Exceed the rightmost number and movement slows dramatically.
Discovery Discovery Governs likelihood of finding items on the corpses of defeated foes
Standard Standard Defense The capacity to endure standard physical damage
Strike Strike Defense The capacity to endure striking physical damage
Slash Slash Defense The capacity to endure slashing physical damage
Pierce Pierce Defense The capacity to endure piercing physical damage
Magic Magic Defense The capacity to endure piercing magical damage
Fire Fire Defense The capacity to endure piercing fire damage
Lightning Lightning Defense The capacity to endure piercing lightning damage
Holy Holy Defense The capacity to endure piercing holy damage
Immunity Immunity The body's capacity to resist various poisons and blights. The higher the number, the less susceptible to poison and rot.
Robustness Robustness The capacity to resist hemorrhage and frostbite. The higher the number, the lower the chance of succumbing to such ailments.
Focus Focus The capacity to resist sleep and bouts of madness. The higher the number, the lower the chance of succumbing to such ailments.
Vitality Vitality The capacity to resist death. The higher the number, the lower the chance of instant death from a full death gauge.
Icon Name Level Vigor Mind Endurance Strength Dexterity Intelligence Faith Arcane HP FP Stamina Equip Load Discovery Base Standard Defense Base Strike Defense Base Slash Defense Base Pierce Defense Base Magic Defense Base Fire Defense Base Lightning Defense Base Holy Defense Base Immunity Base Robustness Base Focus Base Vitality
ER CNT Character Selection Bloody Wolf Bloody Wolf 5 14 11 12 16 12 7 9 6 515 98 111 52.9 106.0 81 81 81 81 82 86 77 81 108 108 108 108
ER CNT Character Selection Champion Champion 5 13 9 12 14 8 5 15 11 483 87 111 44.3 111.0 81 81 81 81 80 86 77 84 108 108 108 108
ER CNT Character Selection Enchanted Knight Enchanted Knight 5 10 13 11 15 12 16 5 5 403 109 107 48.6 105.0 81 81 81 81 89 84 77 81 108 108 108 108
ER CNT Character Selection Prophet Prophet 5 9 16 10 12 9 8 16 7 381 124 103 40.0 107.0 80 80 80 80 82 83 77 182 108 108 108 108
ER CNT Character Selection Warrior Warrior 5 12 10 15 11 15 9 7 10 454 93 115 40.0 110.0 81 81 81 81 83 85 77 84 108 108 108 108

Notes[]

Gallery[]

Concept Art[]

Classes from the TRPG[]

The tabletop version of the game includes extra origins for the playable characters.

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