Magic is a Damage Type in Elden Ring.
Fighting Against Magic[]
- Magic Fortification/Barrier of Gold, increases Magic damage negation by 35%/60% (10%/20% in PvP) as a Body Buff for the user, lasting for 90 seconds/70 seconds. Barrier of Gold additionally grants the buff to nearby allies. Requires 10 and 24 Faith to cast.
- Protection of the Erdtree, increases Magic damage negation by 35% (10% in PvP) as a Body Buff for the user and nearby allies for 70 seconds. Also increases Fire damage negation, Lightning damage negation, and Holy damage negation by the same amount. Requires 35 Faith to cast.
- Spelldrake Talisman/Spelldrake Talisman +1/Spelldrake Talisman +2, talismans that increases Magic damage negation by 13%/17%/20% (4%/5%/6% in PvP). Only one can be worn at a time.
- Pearldrake Talisman/Pearldrake Talisman +1/Pearldrake Talisman +2, talismans that increases Magic damage negation by 5%/7%/9% (2%/3%/4% in PvP). Only one can be worn at a time. Also increases Fire damage negation, Lightning damage negation, and Holy damage negation by the same amount.
- Spellproof Dried Liver, a consumable and Body Buff that increases Magic damage negation by 15% (10% in PvP). Lasts for 120 seconds.
- Pest's Glaive, a Halberd that increases Magic damage negation by 2%. Also increases Fire damage negation, Lightning damage negation, and Holy damage negation by the same amount. Only works if held in an active hand and does not stack with another Pest's Glaive.
Fighting With Magic[]
- Magic-Shrouding Cracked Tear, increases Magic damage dealt by 20% (15% in PvP) for 3 minutes when used with the Flask of Wondrous Physick.
- Magic Scorpion Charm, a Talisman that increases Magic damage dealt by 12% (8% in PvP) while increasing Physical damage taken by 10% (15% in PvP).
- Terra Magicus, a Sorcery that creates a groundbound, stationary sigil that increases Magic damage dealt while standing inside of it by 35% (20% in PvP). Requires 20 Intelligence to cast.
- Spellblade's Pointed Hat/Spellblade's Traveling Attire (or Spellblade's Traveling Attire (Altered))/Spellblade's Gloves/Spellblade's Trousers, increases Magic damage dealt by 2% per piece for Skills that deal magic damage (and any Skill used by the Horn Bow). Effect stacks if wearing several pieces at the same time (though the two Chest armor pieces cannot be worn at the same time) for a maximum damage increase of 8%.