Dexterity is one of the main attribute stats in Elden Ring.
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Attribute required to wield advanced armaments. Also boosts attack power of dexterity-scaling armaments, reduces casting time of spells, softens fall damage, and makes it harder to be knocked off your horse. - Elden Ring explanation.
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The Tarnished's Dexterity stat affects which weapons they can wield effectively and affects the damage output of weapons which have Dexterity scaling. Increasing Dexterity will also decreased the Tarnished's casting time with spells as it raises. Fall damage will also be reduced as Dexterity raises past 21 Dexterity.
The Tarnished can level Dexterity by spending Runes at Sites of Grace.
Items that increase Dexterity[]
- Semi-permanent
- Consort's Mask; Head armor that increases Dexterity by 1.
- Divine Beast Head: Head armor that increases Dexterity by 4. Also increases Strength by 4 but decreases the recovery from Flask of Cerulean Tears and Flask of Crimson Tears by 11%.
- Imp Head (Long-Tongued): Head armor that increases Dexterity by 2.
- Lazuli Glintstone Crown: Head armor that increases Dexterity by 3. Also increases Intelligence by 3 but decreases HP by 18%.
- Okina Mask: Head armor that increases Dexterity by 3. Also decreases Focus by 44.
- Prosthesis-Wearer Heirloom: Talisman that increases Dexterity by 5.
- Radagon's Scarseal/Soreseal: Talisman that increases Dexterity by 3/5. Also increases Vigor, Endurance, and Strength by 3/5 while increasing damage taken by 10%/15%. Cannot both be worn at the same time.
- Temporary
- Dexterity-knot Crystal Tear: Crystal Tear that increases Dexterity by 10 for 3 minutes when the Flask of Wondrous Physick is used if it's equipped. Only two Crystal Tears can be equipped at the same time.
- Godrick's Great Rune: Great Rune that increases Dexterity by 5 upon activation with a Rune Arc. Lasts until death or until the Great Rune is switched out, and also increases Vigor, Mind, Endurance, Strength, Intelligence, Faith, and Arcane by 5 until death or the Great Rune is switched out.
- Oath of Vengeance: Unique skill of the Grafted Blade Greatsword that increases Dexterity by 5 for 60 second upon activation. Costs 20 FP and also increases Vigor, Mind, Endurance, Strength, Intelligence, Faith, and Arcane by 5 for 60 seconds and greatly increases Poise for 5 seconds.