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The great tree ornamentation is the knight Siluria's mark, displayed also by her men.

- Crucible Tree Helm


Crucible Knight Siluria is an optional boss in Elden Ring. She is encountered within a hollowed tree in the Deeproot Depths.

Background[]

Siluria was a member of the Crucible Knights who served Lord Godfrey. She was one of the order's two most-renowned Crucible Knights, and her men bore her mark of the great tree ornamentation.

Like her men, Siluria possessed the strength to channel the ancient powers of the Crucible. Her spear was designed to resemble the Erdtree's primordial form and is imbued with its holy essence. Her spear creates a vortex of wind as it is thrusted in a spiraling tornado. As the Erdtree flourished and its origins became a distant memory, the Crucible Knights were viewed with scorn.

Appearance[]

Grape

Boss Fight[]

Siluria, leader of the Crucible Tree Knights, seemingly guards the remains of a Crucible Tree Knight in the Deeproot Depths.

Moveset[]

Seismic Foot Stomp
All Phases Physical/Strike Cannot Be Parried
Lifts their left foot up before slamming it down, creating a conical shockwave in front of them. This attack goes under shields and will damage the player regardless, however they can be safely jumped over.
Spear Sweep
All Phases Physical/Slash Can Be Parried
Sweeps spear in a wide horizontal arc in front of them. Dodge by rolling in the opposite direction of the sweep.
Spear Thrust
All Phases Physical/Pierce Can be parried
Walks forward before thrusting greatspear. Dodge by rolling towards the Crucible Knight. This attack is sometimes followed by a Spear Sweep.
Spear Swipes
All Phases Physical/Slash Can Be Parried
Slams spear into the ground before pulling it out. Dodge by rolling away from the Crucible Knight.
Siluria's Woe
All Phases Damage Type Cannot be parried
Raises greatspear to chest-level. The spear will swirl with golden energy for approximately 2 seconds before firing forward. This attack has a slight area of impact, so it is recommended to dodge forwards into the energy blast rather than backwards.
Crucible Stomp
Phase 2 Holy Cannot Be Parried
At half health, they will stand straight and stomp their foot, releasing a short-range golden shockwave. Then they will leap back, sprouting golden wings, before slamming their spear down. They will only perform this attack once to mark the transistion into phase 2. To dodge the shockwave, roll away. To dodge the slam, roll towards the Crucible Knight.
Flying Slam
Phase 2 Physical/Pierce Cannot Be Parried
Leaps back, sprouting wings as they raise their spear up. The spear will whirl with golden energy before they slam into the ground, releasing a golden shockwave. Dodge towards the Crucible Knight as they slam down to safely dodge this attack.
Aspect of the Crucible: Horn
Phase 2 Physical/Slash Cannot Be Parried
Summons a golden horn on their shoulder. They will lower themselves before lunging forward. It is not recommended to block this attack, as it drains a significant amount of stamina. Instead, roll to the sides to safely dodge the attack.
Horn Grab
Phase 2 Physical/Slash Cannot Be Parried
Summons a golden horn on their off-hand and attempts to gore the player with it. This is a grab attack, and cannot be blocked. Roll away to safely dodge this attack.

Notes[]

Trivia[]

Gallery[]


References[]


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